OpenGLRaw-1.3.0.0: A raw binding for the OpenGL graphics system

Portabilityportable
Stabilitystable
Maintainersven.panne@aedion.de
Safe HaskellNone

Graphics.Rendering.OpenGL.Raw.ARB.VertexShader

Contents

Description

All raw functions and tokens from the ARB_vertex_shader extension, see http://www.opengl.org/registry/specs/ARB/vertex_shader.txt.

Synopsis

Functions

glGetActiveAttrib :: GLuint -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLint -> Ptr GLenum -> Ptr GLchar -> IO ()Source

glGetVertexAttribPointerv :: GLuint -> GLenum -> Ptr (Ptr a) -> IO ()Source

Tokens